The party tried to get information from Gur Chiefmate, the matriarchal goblin who had called a ceasefire. She didn’t know anything about Lake Overbelt, but mentioned that other tribes were gathering, and Zem would know more.
Meanwhile, Romulus Magebane returned with a haul of loot from the ogre’s lair, including a set of magical drow arrows called The Viereyl. Just as importantly, he found the note that the goblins had tossed to the ogre moments before he came bursting through the wall. The note called for the ogre to stop the intruders, because they would interrupt the slave trade. It also mentioned something about “Hobgobs” – surely of little importance. The note was signed by “Zem”.
Zem, the goblin leader, marched in with his guards and surrounded the party. They conversed briefly, but Romulus had heard enough from the apparent slaver. He managed a sneak attack – to the face. Zem dropped quickly, and many of his guards with him. Gur and the other goblinettes fought valiantly before being dispatched. Äden and Xandir were walking near the cave mouth when they heard fighting break out. They soon joined the fray when they saw Sydokan glowing with the light of Pelor, righteously destroying the goblins.
Äden set up an illusion to soothe the orphaned goblin babies in the room. The group looked for loot in the goblin’s pantry, but instead found a secret door, barred on the other side.
Omnath smashed the stone slab door down in one hit of the ogre’s club. The wooden club exploded spectacularly in a shower of splinters. On the inside was a room with human-sized hobgoblins. Needless to say, they were a bit startled.
The group engaged the hobgoblins immediately, clearing the room in a matter of seconds. Soon, another wave of the well-disciplined warrior goblinoids arrived, and these were trickier to dispatch. The group blew up a cask of brandy in the hastily-barricaded doorway, setting the attackers (defenders?) ablaze. As soon as the hobgobs were dealt with, a third wave could be heard marching near. The party thought better than to stick around. They knocked out one of their vanquished foes and made for the exit, back through the goblin caves.
The party made quick work of the escape, covering their tracks as much as possible. They hiked a short distance up the side of the ravine, to a shallow secluded cave entrance, where Aoeden and Xandir had camped the night before. They rest there, hoping nothing disturbs them as they recover from an eventful day of adventuring. An unconscious hobgoblin drools nearby, awaiting an imminent interrogation.